The sound “lag” is dependent on the latency of the internet of the worst participant, and unknowable until you try with that musician on that day. The default settings in JamKazam can lead to fairly high reported latency. The total latency ("Tot Latency") at the top of this set of stats tells me the total, end-to-end latency between you and Peter, including the time it takes to process audio on each end of your connection, plus time it takes for the audio data to move across the Internet connection between you. They aren’t truly zero latency but are close enough to claim it. It’s like playing with somebody across the room or that drags the beat a bit. Presonus audiobox got me to 6ms, presonus 1824c (my studio unit) got me to 4ms. a solid interface is critical. Software you'll need: When you sign up for JamKazam (yes you have to create a user account) there is a download you get, and that is where you launch your session from. Look for zero latency devices. In order to play a MIDI controller through a virtual instrument and have it feel responsive, the total latency (delay) between key press and sound typically needs to be 10ms or less, which is to say below the threshold at which we can detect it with our ears. With latency of 50msecs you do notice a slight “drag”; under 30msecs and you don’t. So keeping latency as low as possible is incredibly important to how successful and happy you will be in playing online sessions on the JamKazam platform. That’s with somebody 200 miles away. For Remote Music Rehearsals. If you're experiencing any problems with JamKazam on Windows with a Focusrite interface then please try these steps: - In the "Audio Gear Setup" menu, ensure you're selecting the "Focusrite USB ASIO" driver: Every bit counts in this game. Total latency in your session will be the sum of: The time it takes for each of your computers to process the audio. You usually get what you pay for. So it’s easy to see that if your gear and their gear combined are close to 40ms together you have problems regardless of how close to each other you live. The formula for the total one-way latency when jamming with another musician online is: (your audio gear latency + their audio gear latency + round-trip Internet latency) / 2. If you get in the 30 to 40 range, it’s kind of acceptable but you are feeling it more. The site provides a rating for the connection between each user in a session, based on a calculation of the total latency, so you can know in advance how well it … Rehearse with friends, join open jams, co-write songs, make recordings, broadcast yourself. ‘Thirty milliseconds or less is good, and you can play pretty much anything there. JamKazam has spent the last 6 years building the best platform in the world to help musicians play together live and in-sync over the Internet from different locations with high quality audio and video. JamKazam runs on Macs and PCs, and supports real-time audio jamming between groups of performers. Let's say there are two musicians in your JamKazam session. ‘If you are at 20 milliseconds or less of total latency, you can have a super-tight, amazing session,’ says JamKazam co-founder David Wilson. Typically we find we get about 20 mSecs of total latency, which is great. It’s not the same as Our experience is an audio interface in the $150 to $200 range has pretty low latency, and if you are getting latency in other areas, this helps get your TOTAL latency down. Notes on better JamKazam Latency Ken Torke www.TaterJoes.com draft 11/16/2020 I’ve been able to keep total latency at 19-21 mS which becomes hardly perceptible.
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